Iowa State
- SP+
- +0.7 (#65)
- FPI
- +1.1 (#66)
- SRS
- −1.7 (#73)
- Resume
- #111
Next game
Advanced stats
CollegeFootballData's play-by-play measures of how efficient and explosive a team was, placed against every other FBS team. How it works →
Profile vs. FBS, 2016
Farther out is better on every spoke. Dashed ring: the FBS median.
- EPA per playExpected points added on an average snap: how much each play moved the scoring odds.
- Success rateShare of snaps that stayed on schedule: half the yards needed on 1st down, 70% on 2nd, all of them on 3rd or 4th.
- ExplosivenessAverage EPA on the successful snaps: how big the good plays were.
- Rushing EPAEPA per designed run.
- Passing EPAEPA per pass play.
- Standard downsSuccess rate on downs where either a run or a pass makes sense, like 1st and 10 or 3rd and 2.
- Passing downsSuccess rate on downs that all but force a pass, like 2nd and 8 or longer, or 3rd and 5 or longer.
- Line yardsRushing yards per carry credited to the offensive line, weighting the first few yards most.
- Stuff rateShare of runs stopped at or behind the line of scrimmage.
- HavocShare of snaps with a tackle for loss, sack, forced fumble, interception or pass breakup.
Percentiles among the 128 FBS teams this season, where higher is better for the offense and the defense alike (a defense's numbers are what it allowed). The line in each bar is the FBS median. Garbage time excluded. Source: CollegeFootballData.
Expected points
YardLine's expected-points model values every snap by what a drive from that spot is worth on average, so a drive can be judged against where it started. How it works →
Drives vs. expectation, 2016
Points over expected per drive, from where each drive started.
Per drive against an average FBS opponent, neutral field.
Points over expected per trip inside the opponent's 40.
Average expected points where drives started.
Every snap has an expected-points value: what a drive from that spot, down and distance is worth on average. A drive over expected beat its starting spot; defense counts what Iowa State allowed, so lower is better. The adjusted number fits every team against the opponents it actually played, so it leans toward average early in a season. Ranks are among FBS teams.
Game by game
Bars above the line: better than expected for Iowa State.
Players
YardLine's player model credits every play's value to the players involved, so each one's season can be measured in wins above a typical backup. How it works →
Players, 2016
Quarterback is the most valuable starting slot by a wide margin: the gap between a top-decile and a median FBS quarterback is about twice the gap at any other position.
- Jacob ParkQB195 plays · +0.216 pts/play · 101st of 218 QBs0.79WAR0.49 to 1.08
- Joel LanningLB69 plays · +0.277 pts/play0.36WAR0.26 to 0.45
- Allen LazardWR77 plays · +0.240 pts/play · 17th of 417 WRs0.35WAR0.22 to 0.48
- David MontgomeryRB104 plays · +0.119 pts/play · 158th of 347 RBs0.23WAR0.13 to 0.33
- Mike WarrenRB100 plays · +0.103 pts/play · 180th of 347 RBs0.19WAR0.08 to 0.31
- Colin DowningP37 plays · +0.193 pts/play · 48th of 82 punters0.13WAR0.08 to 0.20
- Cole NettenPK14 plays · +0.477 pts/play · 42nd of 116 kickers0.12WAR0.09 to 0.16
- Deshaunte JonesWR35 plays · +0.154 pts/play · 210th of 417 WRs0.10WAR0.07 to 0.13
Every player (10)
- Trever RyenWR34 plays · +0.117 pts/play · 288th of 417 WRs0.07WAR0.04 to 0.12
- Dondre DaleyWR33 plays · +0.116 pts/play · 294th of 417 WRs0.07WAR0.03 to 0.11
By position group, against FBS
Linemen and defenders are valued as units, in points per game against the median FBS unit, because play-by-play doesn't say who was on the field. Players are valued against a replacement-level backup, so the two aren't added together.
Wins above replacement credits each play's expected points to the players involved, adjusted for the opponent, and compares Iowa State's players with a typical backup; 53 points make a win. Only snaps while the game was in doubt count, so a starter on a team that blows opponents out plays fewer of them: read value per play beside WAR. The line under each player (or the range on a phone) is the 90% interval. Ranks are among FBS teams and players. How this works
Talent and roster
How much talent the roster had, by recruiting ratings, and how much of it showed up on the field, against every other FBS team. How it works →
What it had and what it did, 2016
- Roster talent: 552, 56th of 128 in FBSRoster talent247Sports' talent composite: the recruiting ratings of every player on the roster, transfers included.
- Recruiting: 170, 59th of 128 in FBSRecruitingAverage 247Sports class score over this season's class and the three before it.
- Returning production: 63%, 73rd of 128 in FBSReturning productionShare of last season's production (expected points added) by players still on the roster.
- SP+ rating: +0.7, 65th of 128 in FBSSP+ ratingThe result: Bill Connelly's opponent-adjusted rating, points per game better than an average FBS team.
Ranks and bars among the 128 FBS teams with a talent rating this season, best first; the line in each bar is the FBS median.
Talent conversion
Iowa State's SP+ of +0.7 is 0.5 points above the +0.2 its roster talent predicts, 61st of 128 in FBS.
The same comparison on each side of the ball, positive is better for both.
Conversion by season
Fourth downs
YardLine's fourth-down model values going for it, kicking and punting on every real fourth down, so each call can be checked against the numbers. How it works →
Fourth-down calls vs. the numbers, 2016
Calls that matched the option with the best modeled win probability.
Summed over every call that differed, in points of win probability.
Went for it when going beat every other option by a point or more.
Each real fourth down is valued three ways (go for it, kick, punt) from the score, clock and field position before the snap, using league-wide odds rather than Iowa State's own. A call that differs gives up the gap to the best option; gaps under one point are close calls, and the 4 clear-cut ones account for 0.08 of the 0.13 expected wins. The model sees the situation, not the injury report, so a call it disagrees with can still be right. Ranks are among FBS teams; 1st gave up the least.
Costliest calls against the numbers
- at OKSTQ2 0:01 4th & 19 at ISU 47, up 3Went for it; the numbers favored punting−2.8 pts
- vs KSUQ4 6:47 4th & 19 at KSU 31, down 12Went for it; the numbers favored a field goal−2.0 pts
- vs UNIQ3 14:55 4th & 6 at UNI 35, down 3Punted; the numbers favored going for it−1.7 pts
- vs BAYQ4 10:07 4th & 3 at ISU 17, up 7Punted; the numbers favored going for it−1.1 pts
- at IOWAQ2 10:15 4th & 1 at ISU 42, down 18Punted; the numbers favored going for it (close call)−0.9 pts
- vs SJSUQ3 8:19 4th & 1 at ISU 46, up 20Punted; the numbers favored going for it (close call)−0.7 pts
- vs WVUQ2 2:07 4th & 9 at WVU 40, down 5Punted; the numbers favored going for it (close call)−0.7 pts
- vs UNIQ2 15:00 4th & 2 at UNI 48, up 7Punted; the numbers favored going for it (close call)−0.4 pts
Every call this season (96)
- Q1 12:064th & 2 at ISU 40, tied · PuntedClose call
- Q1 3:184th & 8 at ISU 22, up 7 · PuntedAgreed
- Q2 15:004th & 2 at UNI 48, up 7 · PuntedClose call
- Q2 8:264th & 16 at ISU 36, tied · PuntedAgreed
- Q3 14:554th & 6 at UNI 35, down 3 · Punted−1.7 pts
- Q3 10:484th & 11 at UNI 39, down 3 · PuntedAgreed
- Q3 4:154th & 8 at ISU 36, down 6 · PuntedAgreed
- Q1 12:294th & 7 at ISU 17, tied · PuntedAgreed
- Q1 8:424th & 5 at ISU 30, down 7 · PuntedAgreed
- Q1 0:324th & 14 at IOWA 14, down 14 · Kicked a field goalAgreed
- Q2 10:154th & 1 at ISU 42, down 18 · PuntedClose call
- Q2 0:074th & 6 at IOWA 41, down 25 · Went for itClose call
- Q3 15:004th & 5 at IOWA 49, down 25 · PuntedAgreed
- Q3 11:044th & 3 at ISU 39, down 25 · PuntedClose call
- Q3 7:214th & 8 at ISU 34, down 25 · PuntedAgreed
- Q4 15:004th & 13 at IOWA 44, down 39 · PuntedAgreed
- Q4 11:084th & 7 at IOWA 42, down 39 · PuntedClose call
- Q4 5:124th & 15 at IOWA 43, down 39 · PuntedAgreed
- Q4 5:124th & 1 at IOWA 44, down 39 · Went for itAgreed
- Q1 15:004th & 4 at ISU 31, tied · PuntedAgreed
- Q1 11:484th & 7 at TCU 34, down 3 · Went for itAgreed
- Q1 7:134th & 6 at ISU 16, down 3 · PuntedAgreed
- Q1 5:244th & 14 at TCU 46, down 10 · PuntedAgreed
- Q2 7:154th & 12 at ISU 21, down 10 · PuntedAgreed
- Q2 2:384th & 14 at ISU 7, down 10 · PuntedAgreed
- Q2 0:154th & 12 at TCU 43, down 17 · Went for itClose call
- Q3 7:514th & 5 at TCU 8, down 24 · Kicked a field goalAgreed
- Q3 6:574th & 19 at ISU 35, down 21 · PuntedAgreed
- Q3 4:084th & 15 at ISU 25, down 21 · PuntedAgreed
- Q4 15:004th & 4 at ISU 35, down 28 · PuntedAgreed
- Q4 6:414th & 1 at TCU 1, down 31 · Went for itAgreed
- Q4 5:174th & 2 at TCU 33, down 24 · Went for itAgreed
- Q4 1:294th & 7 at TCU 13, down 24 · Kicked a field goalClose call
- Q1 15:004th & 8 at midfield, tied · PuntedAgreed
- Q1 5:534th & 11 at OKST 17, tied · Kicked a field goalAgreed
- Q1 0:504th & 16 at OKST 42, down 4 · PuntedAgreed
- Q2 0:014th & 19 at ISU 47, up 3 · Went for it−2.8 pts
- Q3 11:094th & 13 at ISU 3, up 10 · PuntedAgreed
- Q3 4:184th & 7 at ISU 18, up 17 · PuntedAgreed
- Q4 14:074th & 9 at ISU 21, up 3 · PuntedAgreed
- Q4 9:044th & 8 at ISU 22, tied · PuntedAgreed
- Q4 1:534th & 14 at ISU 21, down 7 · Went for itAgreed
- Q1 12:484th & 5 at ISU 40, tied · PuntedAgreed
- Q1 3:594th & 12 at TEX 22, tied · Kicked a field goalAgreed
- Q1 0:354th & 8 at TEX 8, up 3 · Kicked a field goalAgreed
- Q2 10:224th & 10 at ISU 34, up 6 · PuntedAgreed
- Q2 5:344th & 19 at ISU 24, up 6 · PuntedAgreed
- Q2 1:464th & 5 at ISU 23, up 6 · PuntedAgreed
- Q3 8:174th & 1 at TEX 25, down 4 · Went for itAgreed
- Q3 5:104th & 13 at TEX 41, down 11 · PuntedAgreed
- Q4 14:434th & 6 at ISU 29, down 18 · PuntedAgreed
- Q4 9:114th & 24 at ISU 21, down 18 · PuntedAgreed
- Q4 1:294th & 16 at TEX 41, down 21 · Went for itClose call
- Q4 0:094th & 6 at TEX 6, down 21 · Went for itClose call
- Q1 15:004th & 10 at ISU 24, tied · PuntedAgreed
- Q1 5:234th & 7 at KSU 7, down 3 · Kicked a field goalAgreed
- Q2 8:034th & 1 at ISU 34, down 14 · Went for itAgreed
- Q2 8:034th & 8 at KSU 41, down 14 · PuntedClose call
- Q3 5:204th & 2 at KSU 38, down 14 · Went for itAgreed
- Q4 10:334th & 1 at KSU 1, down 14 · Went for itAgreed
- Q4 6:474th & 19 at KSU 31, down 12 · Went for it−2.0 pts
- Q4 0:514th & 2 at KSU 5, down 12 · Went for itAgreed
- Q1 10:274th & 7 at ISU 39, down 7 · PuntedAgreed
- Q1 4:224th & 10 at OU 10, down 7 · Kicked a field goalAgreed
- Q2 8:034th & 5 at ISU 37, down 4 · PuntedAgreed
- Q2 4:304th & 2 at OU 41, down 4 · Went for itAgreed
- Q2 2:264th & 5 at ISU 38, down 4 · PuntedClose call
- Q3 13:274th & 9 at ISU 26, down 11 · PuntedAgreed
- Q3 4:034th & 3 at ISU 37, down 14 · PuntedClose call
- Q4 5:024th & 8 at ISU 37, down 10 · Went for itClose call
- Q1 15:004th & 7 at KU 47, tied · PuntedAgreed
- Q1 12:144th & 5 at KU 5, tied · Kicked a field goalAgreed
- Q1 5:174th & 10 at ISU 29, down 4 · PuntedAgreed
- Q2 14:574th & 2 at ISU 33, down 11 · PuntedClose call
- Q2 10:164th & 1 at KU 41, down 11 · Went for itAgreed
- Q4 2:484th & 10 at KU 19, up 4 · Kicked a field goalAgreed
- Q1 11:184th & 9 at WVU 23, tied · Kicked a field goalAgreed
- Q1 0:434th & 10 at WVU 10, down 4 · Kicked a field goalAgreed
- Q2 12:094th & 4 at WVU 39, down 1 · Went for itAgreed
- Q2 6:124th & 15 at WVU 15, down 8 · Kicked a field goalAgreed
- Q2 2:074th & 9 at WVU 40, down 5 · PuntedClose call
- Q2 2:074th & 1 at WVU 43, down 5 · Went for itAgreed
- Q3 14:554th & 6 at WVU 44, down 5 · PuntedClose call
- Q3 8:504th & 12 at WVU 13, down 12 · Kicked a field goalAgreed
- Q3 7:184th & 12 at ISU 47, down 9 · PuntedAgreed
After touchdowns: kick or go for two?
Tries that matched the option with the better modeled win probability.
Summed over every try that differed, in points of win probability.
Went for two when it beat kicking by a point or more.
Costliest tries against the numbers
- at KUQ4 12:03 Touchdown, up 4 before the tryWent for two; the numbers favored kicking (close call)−0.5 pts
- at KUQ3 0:10 Touchdown, down 2 before the tryWent for two; the numbers favored kicking (close call)−0.3 pts
- vs SJSUQ2 1:47 Touchdown, up 20 before the tryWent for two; the numbers favored kicking (close call)−0.1 pts
Win probability
YardLine's model estimates each team's chance of winning before kickoff and again after every play, from the score, clock, down, distance and field position. How it works →
Record vs. expectation, 2016
91st of 128 FBS teams at beating the model's pregame expectations
Expected wins adds up Iowa State's chance of winning each game as the model saw it at kickoff - a 70% favorite counts 0.7.
What moved it, 2016
Every game starts at Iowa State's pregame chance; everything after that is the field. The model's own breakdown of each game's final play splits the on-field part by what drove it, and the parts add up exactly. How it works →
- Scoreboard−1.07
- Possession & field position−0.05
- Clock−0.07
- Timeouts−0.04
- Less the pregame edge, counted before kickoff+0.44
Game by game
- UNIL 20-25 vs UNI79% → 3%Before kickoff +29 · On the field −76: Scoreboard −58, Clock −3
- IOWAL 3-42 at IOWA11% → 0%Before kickoff −39 · On the field −11: Scoreboard −14
- TCUL 20-41 at TCU7% → 0%Before kickoff −43 · On the field −7: Scoreboard −11
- SJSUW 44-10 vs SJSU68% → 100%Before kickoff +18 · On the field +32: Scoreboard +33, Timeouts −1
- BAYL 42-45 vs BAY13% → 6%Before kickoff −37 · On the field −7: Scoreboard −24, Clock −2
- OKSTL 31-38 at OKST13% → 7%Before kickoff −37 · On the field −6: Scoreboard −16, Possession & field position −1
- TEXL 6-27 at TEX14% → 0%Before kickoff −36 · On the field −14: Scoreboard −18, Timeouts −1
- KSUL 26-31 vs KSU35% → 5%Before kickoff −15 · On the field −30: Scoreboard −40, Clock −3
- OUL 24-34 vs OU9% → 2%Before kickoff −41 · On the field −7: Scoreboard −16, Clock −1
- KUW 31-24 at KU76% → 90%Before kickoff +26 · On the field +14: Scoreboard +36, Possession & field position −2
- TTUW 66-10 vs TTU40% → 100%Before kickoff −10 · On the field +60: Scoreboard +55, Timeouts −1
- WVUL 19-49 vs WVU26% → 0%Before kickoff −24 · On the field −26: Scoreboard −31
Points of win probability, from Iowa State's side.
Closest call
ISU 38-31 OU (2017) - Iowa State dropped to a 3.3% win probability before pulling it out.
Season arc, 2016
Every completed game this season, in order - each tile is Iowa State's own win-probability curve.
Biggest swings of 2016
The largest single-play change in Iowa State's win probability this season - one snap that moved the outcome the most.
Stolen wins
Iowa State's own lowest win probability at any point in a game it went on to win, across the whole archive - the deepest holes it climbed out of.
Let it slip
Iowa State's own highest win probability at any point in a game it went on to lose, across the whole archive - the biggest leads it didn't hold.
Stock & rivalries
Stock
Iowa State's leaguewide Elo rating, tracked like a stock price - built from game results and margins, not the model's own win-probability predictions.
Series & rivalries
Iowa State's most-played opponents across the whole archive - open one for the full head-to-head history.