Duke
- SP+
- +7.0 (#47)
- FPI
- +7.7 (#42)
- SRS
- +7.7 (#39)
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Advanced stats
CollegeFootballData's play-by-play measures of how efficient and explosive a team was, placed against every other FBS team. How it works →
Profile vs. FBS, 2014
Farther out is better on every spoke. Dashed ring: the FBS median.
- EPA per playExpected points added on an average snap: how much each play moved the scoring odds.
- Success rateShare of snaps that stayed on schedule: half the yards needed on 1st down, 70% on 2nd, all of them on 3rd or 4th.
- ExplosivenessAverage EPA on the successful snaps: how big the good plays were.
- Rushing EPAEPA per designed run.
- Passing EPAEPA per pass play.
- Standard downsSuccess rate on downs where either a run or a pass makes sense, like 1st and 10 or 3rd and 2.
- Passing downsSuccess rate on downs that all but force a pass, like 2nd and 8 or longer, or 3rd and 5 or longer.
- Line yardsRushing yards per carry credited to the offensive line, weighting the first few yards most.
- Stuff rateShare of runs stopped at or behind the line of scrimmage.
- HavocShare of snaps with a tackle for loss, sack, forced fumble, interception or pass breakup.
Percentiles among the 128 FBS teams this season, where higher is better for the offense and the defense alike (a defense's numbers are what it allowed). The line in each bar is the FBS median. Garbage time excluded. Source: CollegeFootballData.
Expected points
YardLine's expected-points model values every snap by what a drive from that spot is worth on average, so a drive can be judged against where it started. How it works →
Drives vs. expectation, 2014
Points over expected per drive, from where each drive started.
Per drive against an average FBS opponent, neutral field.
Points over expected per trip inside the opponent's 40.
Average expected points where drives started.
Every snap has an expected-points value: what a drive from that spot, down and distance is worth on average. A drive over expected beat its starting spot; defense counts what Duke allowed, so lower is better. The adjusted number fits every team against the opponents it actually played, so it leans toward average early in a season. Ranks are among FBS teams.
Game by game
Bars above the line: better than expected for Duke.
Players
YardLine's player model credits every play's value to the players involved, so each one's season can be measured in wins above a typical backup. How it works →
Players, 2014
Quarterback is the most valuable starting slot by a wide margin: the gap between a top-decile and a median FBS quarterback is about twice the gap at any other position.
- Anthony BooneQB448 plays · +0.183 pts/play · 57th of 199 QBs1.54WAR0.85 to 2.36
- Shaquille PowellRB123 plays · +0.120 pts/play · 80th of 350 RBs0.28WAR0.20 to 0.36
- Jamison CrowderWR119 plays · +0.093 pts/play · 66th of 469 WRs0.21WAR0.06 to 0.40
- Will MondayP52 plays · +0.200 pts/play · 5th of 94 punters0.19WAR0.09 to 0.30
- Ross MartinPK18 plays · +0.513 pts/play · 13th of 114 kickers0.17WAR0.12 to 0.22
- Josh SneadRB80 plays · +0.115 pts/play · 137th of 350 RBs0.17WAR0.11 to 0.24
- Issac BlakeneyWR64 plays · +0.124 pts/play · 120th of 469 WRs0.15WAR0.05 to 0.26
- Shaun WilsonRB78 plays · +0.099 pts/play · 163rd of 350 RBs0.14WAR0.08 to 0.21
Every player (13)
- Thomas SirkQB24 plays · +0.262 pts/play · 177th of 199 QBs0.12WAR0.05 to 0.20
- Max McCaffreyWR44 plays · +0.116 pts/play · 215th of 469 WRs0.10WAR0.04 to 0.15
- Johnell BarnesWR33 plays · +0.030 pts/play · 406th of 469 WRs0.02WAR−0.03 to 0.06
- Erich SchneiderTE8 plays · −0.037 pts/play · 113th of 212 TEs−0.01WAR−0.02 to 0.01
- David ReevesTE14 plays · −0.072 pts/play · 184th of 212 TEs−0.02WAR−0.04 to 0.00
By position group, against FBS
Linemen and defenders are valued as units, in points per game against the median FBS unit, because play-by-play doesn't say who was on the field. Players are valued against a replacement-level backup, so the two aren't added together.
Wins above replacement credits each play's expected points to the players involved, adjusted for the opponent, and compares Duke's players with a typical backup; 53 points make a win. Only snaps while the game was in doubt count, so a starter on a team that blows opponents out plays fewer of them: read value per play beside WAR. The line under each player (or the range on a phone) is the 90% interval. Ranks are among FBS teams and players. How this works
Fourth downs
YardLine's fourth-down model values going for it, kicking and punting on every real fourth down, so each call can be checked against the numbers. How it works →
Fourth-down calls vs. the numbers, 2014
Calls that matched the option with the best modeled win probability.
Summed over every call that differed, in points of win probability.
Went for it when going beat every other option by a point or more.
Each real fourth down is valued three ways (go for it, kick, punt) from the score, clock and field position before the snap, using league-wide odds rather than Duke's own. A call that differs gives up the gap to the best option; gaps under one point are close calls, and the 5 clear-cut ones account for 0.11 of the 0.18 expected wins. The model sees the situation, not the injury report, so a call it disagrees with can still be right. Ranks are among FBS teams; 1st gave up the least.
Costliest calls against the numbers
- at PITTQ4 2:56 4th & 3 at DUKE 43, tiedPunted; the numbers favored going for it−4.0 pts
- at SYRQ3 12:03 4th & 1 at DUKE 43, up 7Punted; the numbers favored going for it−2.3 pts
- at MIAQ4 4:42 4th & 12 at MIA 22, down 12Went for it; the numbers favored a field goal−1.6 pts
- vs VTQ4 0:43 4th & 21 at DUKE 40, down 1Went for it; the numbers favored punting−1.5 pts
- vs UVAQ2 12:24 4th & 1 at UVA 1, up 7Kicked a field goal; the numbers favored going for it−1.4 pts
- at SYRQ2 3:05 4th & 4 at midfield, up 7Punted; the numbers favored going for it (close call)−0.9 pts
- at MIAQ2 1:57 4th & 3 at DUKE 42, down 2Punted; the numbers favored going for it (close call)−0.8 pts
- vs KUQ2 8:21 4th & 1 at DUKE 23, up 17Punted; the numbers favored going for it (close call)−0.6 pts
Every call this season (107)
- Q1 3:004th & 8 at DUKE 41, up 4 · PuntedAgreed
- Q2 12:054th & 1 at DUKE 40, up 11 · Went for itAgreed
- Q2 4:184th & 1 at ELON 46, up 15 · Went for itAgreed
- Q3 15:004th & 7 at ELON 35, up 22 · Went for itAgreed
- Q3 10:244th & 7 at DUKE 26, up 29 · PuntedAgreed
- Q3 4:334th & 7 at ELON 31, up 29 · Kicked a field goalAgreed
- Q4 10:114th & 1 at ELON 5, up 32 · Went for itAgreed
- Q4 6:164th & 3 at midfield, up 39 · Went for itAgreed
- Q4 6:164th & 3 at ELON 3, up 39 · Went for itAgreed
- Q1 15:004th & 5 at DUKE 42, tied · PuntedAgreed
- Q1 9:244th & 10 at TROY 35, down 7 · Went for itClose call
- Q1 4:034th & 7 at TROY 7, down 7 · Kicked a field goalAgreed
- Q2 0:534th & 10 at DUKE 43, up 10 · PuntedAgreed
- Q3 12:424th & 17 at TROY 45, up 10 · PuntedAgreed
- Q3 12:424th & 2 at TROY 40, up 10 · Went for itAgreed
- Q4 10:534th & 6 at TROY 30, up 14 · Kicked a field goalClose call
- Q4 9:114th & 9 at TROY 38, up 17 · PuntedClose call
- Q4 1:364th & 9 at TROY 31, up 17 · Went for itClose call
- Q1 7:134th & 2 at KU 2, up 7 · Kicked a field goalClose call
- Q1 2:154th & 7 at DUKE 42, up 14 · PuntedAgreed
- Q2 15:004th & 6 at DUKE 43, up 14 · PuntedAgreed
- Q2 10:324th & 9 at KU 9, up 14 · Kicked a field goalAgreed
- Q2 8:214th & 1 at DUKE 23, up 17 · PuntedClose call
- Q2 3:264th & 8 at DUKE 37, up 17 · PuntedAgreed
- Q4 13:534th & 1 at KU 30, up 31 · Went for itAgreed
- Q4 13:534th & 1 at KU 6, up 31 · Went for itAgreed
- Q1 2:504th & 5 at TULN 26, up 9 · Went for itClose call
- Q2 9:344th & 17 at DUKE 12, up 9 · PuntedAgreed
- Q2 4:214th & 3 at TULN 13, up 9 · Kicked a field goalClose call
- Q3 6:504th & 6 at DUKE 45, up 13 · PuntedAgreed
- Q3 3:054th & 5 at DUKE 32, up 13 · PuntedAgreed
- Q4 5:534th & 10 at TULN 48, up 34 · PuntedAgreed
- Q1 9:464th & 7 at DUKE 34, down 3 · PuntedAgreed
- Q1 5:514th & 5 at DUKE 25, down 9 · PuntedAgreed
- Q1 1:314th & 6 at DUKE 35, down 9 · PuntedAgreed
- Q2 14:154th & 25 at DUKE 32, down 9 · PuntedAgreed
- Q2 7:384th & 4 at DUKE 30, down 2 · PuntedClose call
- Q2 1:574th & 3 at DUKE 42, down 2 · PuntedClose call
- Q2 0:084th & 5 at midfield, down 2 · PuntedClose call
- Q2 0:004th & 5 at midfield, down 2 · PuntedClose call
- Q3 9:184th & 10 at DUKE 25, down 9 · PuntedAgreed
- Q3 3:574th & 4 at MIA 15, down 9 · Kicked a field goalClose call
- Q4 13:014th & 7 at MIA 45, down 6 · PuntedClose call
- Q4 4:424th & 12 at MIA 22, down 12 · Went for it−1.6 pts
- Q4 1:554th & 13 at MIA 39, down 12 · Went for itClose call
- Q4 1:004th & 13 at MIA 47, down 12 · Went for itAgreed
- Q1 7:274th & 13 at DUKE 27, up 7 · PuntedAgreed
- Q2 12:244th & 1 at UVA 1, up 7 · Kicked a field goal−1.4 pts
- Q2 9:064th & 9 at UVA 41, up 3 · PuntedClose call
- Q2 2:104th & 4 at DUKE 41, up 3 · PuntedClose call
- Q3 10:354th & 6 at UVA 7, tied · Kicked a field goalAgreed
- Q3 7:114th & 12 at DUKE 48, tied · PuntedAgreed
- Q3 1:284th & 5 at DUKE 25, tied · PuntedAgreed
- Q4 12:184th & 9 at DUKE 21, tied · PuntedAgreed
- Q4 0:334th & 2 at DUKE 48, up 7 · PuntedClose call
- Q1 9:204th & 2 at SYR 9, tied · Kicked a field goalClose call
- Q1 3:104th & 14 at DUKE 6, tied · PuntedAgreed
- Q2 14:534th & 3 at DUKE 21, tied · PuntedAgreed
- Q2 3:054th & 4 at midfield, up 7 · PuntedClose call
- Q3 12:034th & 1 at DUKE 43, up 7 · Punted−2.3 pts
- Q3 9:414th & 13 at DUKE 18, up 7 · PuntedAgreed
- Q3 2:514th & 10 at DUKE 44, tied · PuntedAgreed
- Q3 0:524th & 10 at DUKE 43, tied · PuntedAgreed
- Q4 9:084th & 7 at SYR 16, up 7 · Kicked a field goalAgreed
- Q4 1:424th & 7 at SYR 32, up 17 · Went for itClose call
- Q1 11:574th & 1 at VT 18, tied · Kicked a field goalClose call
- Q1 4:454th & 4 at VT 45, up 10 · PuntedClose call
- Q2 7:584th & 10 at DUKE 35, up 3 · PuntedAgreed
- Q3 8:474th & 11 at VT 30, up 3 · Kicked a field goalAgreed
- Q3 5:204th & 2 at VT 26, up 6 · Went for itAgreed
- Q3 3:494th & 6 at VT 6, up 6 · Kicked a field goalAgreed
- Q4 11:284th & 16 at DUKE 19, down 1 · PuntedAgreed
- Q4 6:564th & 18 at DUKE 36, down 1 · PuntedAgreed
- Q4 2:264th & 2 at VT 22, down 1 · Kicked a field goalAgreed
- Q4 0:434th & 21 at DUKE 40, down 1 · Went for it−1.5 pts
- Q1 5:254th & 3 at UNC 47, down 14 · Went for itAgreed
- Q2 14:004th & 14 at DUKE 35, down 14 · PuntedAgreed
- Q2 11:434th & 5 at DUKE 39, down 21 · PuntedAgreed
- Q2 9:424th & 2 at DUKE 15, down 21 · PuntedClose call
- Q2 4:424th & 16 at DUKE 49, down 21 · PuntedAgreed
- Q3 8:214th & 3 at DUKE 19, down 28 · PuntedClose call
- Q4 5:124th & 3 at UNC 14, down 25 · Went for itClose call
- Q4 0:204th & 5 at DUKE 25, down 25 · Went for itClose call
- Q1 6:344th & 19 at DUKE 31, tied · PuntedAgreed
- Q2 12:454th & 1 at WAKE 35, up 14 · Went for itAgreed
- Q2 10:474th & 7 at WAKE 27, up 14 · Kicked a field goalAgreed
- Q2 5:334th & 12 at WAKE 32, up 17 · Went for itClose call
- Q2 0:394th & 10 at WAKE 10, up 10 · Kicked a field goalAgreed
- Q4 14:434th & 8 at DUKE 22, up 13 · PuntedAgreed
- Q4 2:134th & 6 at WAKE 34, up 20 · Went for itAgreed
- Q1 12:234th & 20 at DUKE 27, tied · PuntedAgreed
- Q1 9:224th & 8 at DUKE 29, down 7 · PuntedAgreed
- Q1 2:594th & 5 at ASU 22, down 10 · Kicked a field goalAgreed
- Q2 11:544th & 6 at DUKE 29, down 10 · PuntedAgreed
- Q3 0:394th & 1 at DUKE 40, down 13 · Went for itAgreed
- Q4 11:294th & 1 at ASU 20, down 13 · Went for itAgreed
- Q4 6:334th & 11 at midfield, down 6 · Went for itAgreed
- Q4 5:034th & 2 at ASU 12, down 6 · Went for itAgreed
After touchdowns: kick or go for two?
Tries that matched the option with the better modeled win probability.
Summed over every try that differed, in points of win probability.
Went for two when it beat kicking by a point or more.
Costliest tries against the numbers
Win probability
YardLine's model estimates each team's chance of winning before kickoff and again after every play, from the score, clock, down, distance and field position. How it works →
Record vs. expectation, 2014
43rd of 128 FBS teams at beating the model's pregame expectations
Expected wins adds up Duke's chance of winning each game as the model saw it at kickoff - a 70% favorite counts 0.7.
What moved it, 2014
Every game starts at Duke's pregame chance; everything after that is the field. The model's own breakdown of each game's final play splits the on-field part by what drove it, and the parts add up exactly. How it works →
- Scoreboard+0.46
- Possession & field position+0.02
- Clock−0.14
- Timeouts+0.18
- Less the pregame edge, counted before kickoff−0.21
Game by game
- ELONW 52-13 vs ELON99% → 100%Before kickoff +49 · On the field +1: Scoreboard +2
- TROYW 34-17 at TROY92% → 98%Before kickoff +42 · On the field +7: Scoreboard +17, Clock +1
- KUW 41-3 vs KU90% → 100%Before kickoff +40 · On the field +10: Scoreboard +12
- TULNW 47-13 vs TULN89% → 100%Before kickoff +39 · On the field +11: Scoreboard +14
- MIAL 10-22 at MIA34% → 2%Before kickoff −16 · On the field −32: Scoreboard −33, Timeouts −1
- GTW 31-25 at GT37% → 94%Before kickoff −13 · On the field +57: Scoreboard +54, Clock +3
- UVAW 20-13 vs UVA62% → 93%Before kickoff +12 · On the field +31: Scoreboard +28, Timeouts +2
- PITTW 51-48 at PITT44% → 88%Before kickoff −6 · On the field +44: Scoreboard +42, Timeouts +19
- SYRW 27-10 at SYR59% → 99%Before kickoff +9 · On the field +40: Scoreboard +47, Clock +2
- VTL 16-17 vs VT67% → 5%Before kickoff +17 · On the field −62: Scoreboard −52, Clock −3
- UNCL 20-45 vs UNC66% → 0%Before kickoff +16 · On the field −66: Scoreboard −62, Timeouts −1
- WAKEW 41-21 vs WAKE90% → 100%Before kickoff +40 · On the field +10: Scoreboard +15
- ASUL 31-36 vs ASU26% → 7%Before kickoff −24 · On the field −20: Scoreboard −37, Clock −2
Points of win probability, from Duke's side.
Closest call
DUKE 46-45 CLEM (2025) - Duke dropped to a 2.6% win probability before pulling it out.
Season arc, 2014
Every completed game this season, in order - each tile is Duke's own win-probability curve.
Biggest swings of 2014
The largest single-play change in Duke's win probability this season - one snap that moved the outcome the most.
Stolen wins
Duke's own lowest win probability at any point in a game it went on to win, across the whole archive - the deepest holes it climbed out of.
Let it slip
Duke's own highest win probability at any point in a game it went on to lose, across the whole archive - the biggest leads it didn't hold.
Stock & rivalries
Stock
Duke's leaguewide Elo rating, tracked like a stock price - built from game results and margins, not the model's own win-probability predictions.
Series & rivalries
Duke's most-played opponents across the whole archive - open one for the full head-to-head history.