Duke
- SP+
- +8.2 (#45)
- FPI
- +8.0 (#43)
- SRS
- +6.6 (#43)
- Resume
- #34
Next game
Season outlook
YardLine's points model projects every game left on the schedule, and the season is played out 50,000 times to see where the record could land. How it works →
Projected record, 2026
- Bowl eligible
- 93%
- Most likely
- 7-5
- Wins out
- <1%
Games that decide it
Every game is worth one win, so the ones that shape Duke's record most are the ones closest to a coin flip.
Win: 7.9 projected wins, 99% bowl eligible · Lose: 6.7, 87%
Win: 7.9 projected wins, 99% bowl eligible · Lose: 6.8, 88%
Win: 7.8 projected wins, 98% bowl eligible · Lose: 6.6, 85%
Rest of the schedule
- UNCvs North CarolinaSat, Oct 17 · 3:30 PM EDT66%
- UVAat VirginiaFri, Oct 23 · 7:00 PM EDT43%
- BCvs Boston CollegeSat, Oct 31 · TBD79%
- NCSUat NC StateSat, Nov 7 · TBD49%
- MIAat MiamiSat, Nov 14 · TBD4%
- CLEMvs ClemsonFri, Nov 20 · 7:30 PM EST59%
- WAKEat Wake ForestSat, Nov 28 · TBD29%
Updated Tuesdays, after the week's games are scored.
Advanced stats
CollegeFootballData's play-by-play measures of how efficient and explosive a team was, placed against every other FBS team. How it works →
Profile vs. FBS, 2026
Farther out is better on every spoke. Dashed ring: the FBS median.
- EPA per playExpected points added on an average snap: how much each play moved the scoring odds.
- Success rateShare of snaps that stayed on schedule: half the yards needed on 1st down, 70% on 2nd, all of them on 3rd or 4th.
- ExplosivenessAverage EPA on the successful snaps: how big the good plays were.
- Rushing EPAEPA per designed run.
- Passing EPAEPA per pass play.
- Standard downsSuccess rate on downs where either a run or a pass makes sense, like 1st and 10 or 3rd and 2.
- Passing downsSuccess rate on downs that all but force a pass, like 2nd and 8 or longer, or 3rd and 5 or longer.
- Line yardsRushing yards per carry credited to the offensive line, weighting the first few yards most.
- Stuff rateShare of runs stopped at or behind the line of scrimmage.
- HavocShare of snaps with a tackle for loss, sack, forced fumble, interception or pass breakup.
Percentiles among the 138 FBS teams this season, where higher is better for the offense and the defense alike (a defense's numbers are what it allowed). The line in each bar is the FBS median. Garbage time excluded. Source: CollegeFootballData.
Expected points
YardLine's expected-points model values every snap by what a drive from that spot is worth on average, so a drive can be judged against where it started. How it works →
Drives vs. expectation, 2026
Points over expected per drive, from where each drive started.
Per drive against an average FBS opponent, neutral field.
Points over expected per trip inside the opponent's 40.
Average expected points where drives started.
Every snap has an expected-points value: what a drive from that spot, down and distance is worth on average. A drive over expected beat its starting spot; defense counts what Duke allowed, so lower is better. The adjusted number fits every team against the opponents it actually played, so it leans toward average early in a season. Ranks are among FBS teams.
Game by game
Bars above the line: better than expected for Duke.
Players
YardLine's player model credits every play's value to the players involved, so each one's season can be measured in wins above a typical backup. How it works →
Players, 2026
Quarterback is the most valuable starting slot by a wide margin: the gap between a top-decile and a median FBS quarterback is about twice the gap at any other position.
- Nate SheppardRB121 plays · +0.129 pts/play · 2nd of 320 RBs0.29WAR0.20 to 0.38
- Walker EgetQB115 plays · +0.116 pts/play · 78th of 192 QBs0.25WAR0.06 to 0.41
- Jeremiah HasleyTE28 plays · +0.191 pts/play · 1st of 164 TEs0.10WAR0.05 to 0.15
- CJ Campbell Jr.RB33 plays · +0.102 pts/play · 159th of 320 RBs0.06WAR0.04 to 0.08
- Kade ReynoldsonP13 plays · +0.076 pts/play · 35th of 84 punters0.02WAR0.00 to 0.04
- Jake TaylorTE6 plays · +0.074 pts/play · 103rd of 164 TEs0.01WAR0.00 to 0.02
- Nate KuriskyTE3 plays · +0.098 pts/play · 103rd of 164 TEs0.01WAR0.00 to 0.01
- Javen NicholasWR1 plays · +0.170 pts/play · 341st of 364 WRs0.00WAR0.00 to 0.00
By position group, against FBS
Linemen and defenders are valued as units, in points per game against the median FBS unit, because play-by-play doesn't say who was on the field. Players are valued against a replacement-level backup, so the two aren't added together.
Wins above replacement credits each play's expected points to the players involved, adjusted for the opponent, and compares Duke's players with a typical backup; 53 points make a win. Only snaps while the game was in doubt count, so a starter on a team that blows opponents out plays fewer of them: read value per play beside WAR. The line under each player (or the range on a phone) is the 90% interval. Ranks are among FBS teams and players. How this works
Transfer portal, 2026
19 players transferred in and 17 out. WAR is each one's 2025 season, before the move. Every team's portal
So far in 2026, the arrivals have added 0.32 WAR at Duke and the departures 0.48 wherever they went.
- Walker EgetQB · 3★from San José State1.340.25
- Javen NicholasWR · 3★from Charlotte0.130.00
- Nate KuriskyTE · 3★from Louisville0.050.01
- CJ Campbell Jr.RB · 3★from Rutgers0.020.06
The other 15
- Ari PatuQB · 3★from North Alabama--
- Blaine HipaQB · 3★from Princeton--
- Braden MillerOT · 3★from California--
- Che OjarikreS · 3★from Stanford--
- Dakota QuinonezDL · 3★from Dartmouth--
- Dylan FlowersCB · 3★from Western Kentucky--
- Evan SmithCB · 3★from Northwestern--
- Jared RichardsonWR · 3★from Pennsylvania--
- Jon MorrisLB · 3★from UConn--
- Jonah BurtonWR · 3★from Idaho State--
- Kyon LoudCB · 3★from Montana--
- Nick Del GrandeOT · 3★from Coastal Carolina--
- Owen WafleDL · 3★from Penn State--
- Patrick Smith-YoungS · 3★from North Texas--
- Wilhelm Daal IIRB · 3★from Yale--
- Darian MensahQB · 4★to Miami2.690.27
- Cooper BarkateWR · 4★to Miami0.250.03
- Que'Sean BrownWR · 4★to Virginia Tech0.200.08
- Peyton JonesRB · 3★to Liberty0.010.06
- Henry Belin IVQB · 3★to Missouri State-0.03
The other 12
- Terry MooreS · 4★to Ohio State--
- Chase TylerWR · 3★to Wake Forest--
- Desmond AladugeDL · 3★to UConn--
- Jack SmallOT · 3★to Delaware--
- Kenzy PaulS · 3★to undecided--
- Kyren CondollCB · 3★to Rice--
- Ma'Khi JonesS · 3★to Florida State--
- Maliki WrightS · 3★to Kennesaw State--
- Moussa KaneCB · 3★to UConn--
- Terry SimmonsDL · 3★to South Florida--
- Vance BolyardTE · 3★to Tulane--
- Vontae FloydCB · 3★to Florida International--
Only quarterbacks, skill players and specialists have a WAR of their own, so they make up these totals; linemen and defenders count in the moves but add none. 2025 is the player's season at his old school, 2026 his season after the move, so far. A dash means no FBS snaps that season. Rosters tie CFBD's portal entries to players, which works for about 19 in 20 skill-position moves.
Talent and roster
How much talent the roster had, by recruiting ratings, and how much of it showed up on the field, against every other FBS team. How it works →
What it had and what it did, 2026
- Roster talent: 668, 69th of 138 in FBSRoster talent247Sports' talent composite: the recruiting ratings of every player on the roster, transfers included.
- Recruiting: 196, 55th of 138 in FBSRecruitingAverage 247Sports class score over this season's class and the three before it.
- Returning production: 17%, 103rd of 136 in FBSReturning productionShare of last season's production (expected points added) by players still on the roster.
- SP+ rating so far: +8.2, 45th of 138 in FBSSP+ rating so farThe result: Bill Connelly's opponent-adjusted rating, points per game better than an average FBS team.
Ranks and bars among the 138 FBS teams with a talent rating this season, best first; the line in each bar is the FBS median.
Talent conversion so far
Duke's SP+ of +8.2 is 8.7 points above the −0.5 its roster talent predicts, 30th of 138 in FBS.
The same comparison on each side of the ball, positive is better for both. In-season SP+ still leans on preseason expectations, so early numbers sit close to zero.
Conversion by season
Fourth downs
YardLine's fourth-down model values going for it, kicking and punting on every real fourth down, so each call can be checked against the numbers. How it works →
Fourth-down calls vs. the numbers, 2026
Calls that matched the option with the best modeled win probability.
Summed over every call that differed, in points of win probability.
Went for it when going beat every other option by a point or more.
Each real fourth down is valued three ways (go for it, kick, punt) from the score, clock and field position before the snap, using league-wide odds rather than Duke's own. A call that differs gives up the gap to the best option; gaps under one point are close calls, and the 0 clear-cut ones account for 0.00 of the 0.02 expected wins. The model sees the situation, not the injury report, so a call it disagrees with can still be right. Ranks are among FBS teams; 1st gave up the least.
Costliest calls against the numbers
- vs TULNQ3 9:47 4th & 2 at DUKE 20, up 10Punted; the numbers favored going for it (close call)−0.9 pts
- at ILLQ1 1:36 4th & 2 at DUKE 20, down 3Punted; the numbers favored going for it (close call)−0.4 pts
- vs TULNQ2 9:21 4th & 3 at TULN 14, up 7Kicked a field goal; the numbers favored going for it (close call)−0.3 pts
- vs TULNQ2 0:00 4th & 5 at TULN 5, up 7Kicked a field goal; the numbers favored going for it (close call)−0.2 pts
- vs TULNQ4 1:11 4th & 12 at TULN 38, up 14Went for it; the numbers favored a field goal (close call)−0.1 pts
- vs W&MQ4 1:51 4th & 3 at DUKE 37, up 55Punted; the numbers favored going for it (close call)<0.1 pts
- vs W&MQ1 7:45 4th & 5 at DUKE 26, up 7Went for it; the numbers favored punting (close call)<0.1 pts
- vs STANQ4 1:52 4th & 3 at DUKE 33, up 28Punted; the numbers favored going for it (close call)<0.1 pts
Every call this season (35)
- Q2 13:334th & 9 at DUKE 21, up 7 · PuntedAgreed
- Q2 9:214th & 3 at TULN 14, up 7 · Kicked a field goalClose call
- Q2 2:354th & 7 at TULN 31, up 7 · Went for itAgreed
- Q2 0:004th & 5 at TULN 5, up 7 · Kicked a field goalClose call
- Q3 9:474th & 2 at DUKE 20, up 10 · PuntedClose call
- Q3 4:544th & 4 at TULN 18, up 10 · Went for itAgreed
- Q3 1:124th & 6 at DUKE 23, up 10 · PuntedAgreed
- Q4 10:004th & 1 at TULN 39, up 7 · Went for itAgreed
- Q4 4:194th & 12 at DUKE 35, up 14 · PuntedAgreed
- Q4 1:114th & 12 at TULN 38, up 14 · Went for itClose call
- Q1 1:364th & 2 at DUKE 20, down 3 · PuntedClose call
- Q2 9:414th & 4 at DUKE 40, down 10 · Went for itAgreed
- Q4 13:534th & 9 at ILL 22, up 1 · Kicked a field goalAgreed
- Q4 8:144th & 10 at DUKE 18, up 4 · PuntedAgreed
- Q4 6:134th & 9 at ILL 44, up 4 · PuntedAgreed
- Q4 1:494th & 1 at ILL 29, up 4 · Went for itAgreed
- Q1 11:194th & 2 at STAN 2, tied · Went for itAgreed
- Q1 6:064th & 9 at STAN 49, tied · PuntedAgreed
- Q1 2:484th & 16 at DUKE 24, tied · PuntedAgreed
- Q2 1:484th & 5 at DUKE 9, up 14 · PuntedAgreed
- Q3 4:274th & 3 at STAN 37, up 14 · Went for itAgreed
- Q3 0:034th & 11 at DUKE 42, up 21 · PuntedAgreed
- Q4 1:524th & 3 at DUKE 33, up 28 · PuntedClose call
- Q1 5:314th & 7 at DUKE 38, down 7 · PuntedAgreed
- Q2 10:214th & 17 at DUKE 40, tied · PuntedAgreed
- Q2 3:474th & 6 at GT 18, down 7 · Kicked a field goalAgreed
- Q3 12:354th & 7 at DUKE 40, down 4 · PuntedAgreed
- Q3 7:404th & 4 at GT 44, down 11 · Went for itAgreed
- Q4 12:464th & 7 at DUKE 39, down 3 · PuntedAgreed
- Q4 0:044th & 3 at GT 16, down 3 · Kicked a field goalAgreed
After touchdowns: kick or go for two?
Tries that matched the option with the better modeled win probability.
Summed over every try that differed, in points of win probability.
Went for two when it beat kicking by a point or more.
Costliest tries against the numbers
Win probability
YardLine's model estimates each team's chance of winning before kickoff and again after every play, from the score, clock, down, distance and field position. How it works →
Record vs. expectation, 2026
36th of 138 FBS teams at beating the model's pregame expectations
Expected wins adds up Duke's chance of winning each game as the model saw it at kickoff - a 70% favorite counts 0.7.
What moved it, 2026
Every game starts at Duke's pregame chance; everything after that is the field. The model's own breakdown of each game's final play splits the on-field part by what drove it, and the parts add up exactly. How it works →
- Scoreboard+0.74
- Possession & field position+0.02
- Clock+0.03
- Other−0.01
- Less the pregame edge, counted before kickoff−0.16
Game by game
- TULNW 17-3 vs TULN73% → 99%Before kickoff +23 · On the field +26: Scoreboard +28, Timeouts +1
- ILLW 31-27 at ILL31% → 96%Before kickoff −19 · On the field +65: Scoreboard +56, Clock +3
- STANW 35-7 vs STAN73% → 100%Before kickoff +23 · On the field +27: Scoreboard +28, Timeouts +1
- W&MW 62-7 vs W&M99% → 100%Before kickoff +49 · On the field +1: Scoreboard +1
- GTL 25-28 at GT62% → 5%Before kickoff +12 · On the field −57: Scoreboard −40, Timeouts −2
Points of win probability, from Duke's side.
Closest call
DUKE 46-45 CLEM (2025) - Duke dropped to a 2.6% win probability before pulling it out.
Season arc, 2026
Every completed game this season, in order - each tile is Duke's own win-probability curve.
Biggest swings of 2026
The largest single-play change in Duke's win probability this season - one snap that moved the outcome the most.
Stolen wins
Duke's own lowest win probability at any point in a game it went on to win, across the whole archive - the deepest holes it climbed out of.
Let it slip
Duke's own highest win probability at any point in a game it went on to lose, across the whole archive - the biggest leads it didn't hold.
Stock & rivalries
Stock
Duke's leaguewide Elo rating, tracked like a stock price - built from game results and margins, not the model's own win-probability predictions.
Series & rivalries
Duke's most-played opponents across the whole archive - open one for the full head-to-head history.