Navy
- SP+
- +3.4 (#61)
- FPI
- +0.6 (#69)
- SRS
- −0.7 (#66)
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Advanced stats
CollegeFootballData's play-by-play measures of how efficient and explosive a team was, placed against every other FBS team. How it works →
Profile vs. FBS, 2014
Farther out is better on every spoke. Dashed ring: the FBS median.
- EPA per playExpected points added on an average snap: how much each play moved the scoring odds.
- Success rateShare of snaps that stayed on schedule: half the yards needed on 1st down, 70% on 2nd, all of them on 3rd or 4th.
- ExplosivenessAverage EPA on the successful snaps: how big the good plays were.
- Rushing EPAEPA per designed run.
- Passing EPAEPA per pass play.
- Standard downsSuccess rate on downs where either a run or a pass makes sense, like 1st and 10 or 3rd and 2.
- Passing downsSuccess rate on downs that all but force a pass, like 2nd and 8 or longer, or 3rd and 5 or longer.
- Line yardsRushing yards per carry credited to the offensive line, weighting the first few yards most.
- Stuff rateShare of runs stopped at or behind the line of scrimmage.
- HavocShare of snaps with a tackle for loss, sack, forced fumble, interception or pass breakup.
Percentiles among the 128 FBS teams this season, where higher is better for the offense and the defense alike (a defense's numbers are what it allowed). The line in each bar is the FBS median. Garbage time excluded. Source: CollegeFootballData.
Expected points
YardLine's expected-points model values every snap by what a drive from that spot is worth on average, so a drive can be judged against where it started. How it works →
Drives vs. expectation, 2014
Points over expected per drive, from where each drive started.
Per drive against an average FBS opponent, neutral field.
Points over expected per trip inside the opponent's 40.
Average expected points where drives started.
Every snap has an expected-points value: what a drive from that spot, down and distance is worth on average. A drive over expected beat its starting spot; defense counts what Navy allowed, so lower is better. The adjusted number fits every team against the opponents it actually played, so it leans toward average early in a season. Ranks are among FBS teams.
Game by game
Bars above the line: better than expected for Navy.
Players
YardLine's player model credits every play's value to the players involved, so each one's season can be measured in wins above a typical backup. How it works →
Players, 2014
Quarterback is the most valuable starting slot by a wide margin: the gap between a top-decile and a median FBS quarterback is about twice the gap at any other position.
- Keenan ReynoldsQB337 plays · +0.331 pts/play · 22nd of 199 QBs2.09WAR1.41 to 2.83
- Noah CopelandFB118 plays · +0.129 pts/play · 74th of 350 RBs0.29WAR0.18 to 0.40
- Chris SwainFB84 plays · +0.144 pts/play · 102nd of 350 RBs0.23WAR0.13 to 0.31
- DeBrandon Sanders?24 plays · +0.134 pts/play0.06WAR0.04 to 0.08
- Jamir TillmanWR34 plays · +0.069 pts/play · 363rd of 469 WRs0.04WAR0.00 to 0.09
- Austin GrebePK5 plays · +0.444 pts/play · 102nd of 114 kickers0.04WAR0.03 to 0.05
By position group, against FBS
Linemen and defenders are valued as units, in points per game against the median FBS unit, because play-by-play doesn't say who was on the field. Players are valued against a replacement-level backup, so the two aren't added together.
Wins above replacement credits each play's expected points to the players involved, adjusted for the opponent, and compares Navy's players with a typical backup; 53 points make a win. Only snaps while the game was in doubt count, so a starter on a team that blows opponents out plays fewer of them: read value per play beside WAR. The line under each player (or the range on a phone) is the 90% interval. Ranks are among FBS teams and players. How this works
Fourth downs
YardLine's fourth-down model values going for it, kicking and punting on every real fourth down, so each call can be checked against the numbers. How it works →
Fourth-down calls vs. the numbers, 2014
Calls that matched the option with the best modeled win probability.
Summed over every call that differed, in points of win probability.
Went for it when going beat every other option by a point or more.
Each real fourth down is valued three ways (go for it, kick, punt) from the score, clock and field position before the snap, using league-wide odds rather than Navy's own. A call that differs gives up the gap to the best option; gaps under one point are close calls, and the 5 clear-cut ones account for 0.11 of the 0.15 expected wins. The model sees the situation, not the injury report, so a call it disagrees with can still be right. Ranks are among FBS teams; 1st gave up the least.
Costliest calls against the numbers
- at SDSUQ4 6:31 4th & 1 at NAVY 22, down 2Punted; the numbers favored going for it−4.7 pts
- vs SJSUQ2 0:00 4th & 1 at SJSU 2, up 4Kicked a field goal; the numbers favored going for it−2.3 pts
- at TEMQ4 2:08 4th & 1 at TEM 26, up 7Kicked a field goal; the numbers favored going for it−1.8 pts
- at TXSTQ3 6:51 4th & 1 at midfield, up 21Punted; the numbers favored going for it−1.3 pts
- at TEMQ4 15:00 4th & 2 at NAVY 46, up 14Punted; the numbers favored going for it−1.2 pts
- at AFQ4 12:34 4th & 3 at NAVY 27, down 7Punted; the numbers favored going for it (close call)−1.0 pts
- vs NDQ4 0:50 4th & 22 at NAVY 19, down 10Went for it; the numbers favored punting (close call)−0.5 pts
- vs OSUQ4 6:57 4th & 3 at NAVY 27, down 10Punted; the numbers favored going for it (close call)−0.4 pts
Every call this season (75)
- Q1 8:514th & 11 at NAVY 22, tied · PuntedAgreed
- Q2 14:044th & 1 at OSU 1, down 3 · Went for itAgreed
- Q2 10:344th & 10 at NAVY 20, up 4 · PuntedAgreed
- Q2 6:024th & 3 at NAVY 10, up 4 · PuntedClose call
- Q3 4:214th & 28 at midfield, up 1 · PuntedAgreed
- Q4 13:544th & 9 at OSU 14, down 6 · Kicked a field goalAgreed
- Q4 6:574th & 3 at NAVY 27, down 10 · PuntedClose call
- Q1 11:414th & 5 at NAVY 36, down 3 · PuntedAgreed
- Q1 6:334th & 2 at WKU 35, down 3 · Went for itAgreed
- Q2 9:324th & 8 at NAVY 39, up 1 · PuntedAgreed
- Q2 6:264th & 20 at WKU 42, up 1 · PuntedAgreed
- Q3 6:234th & 6 at WKU 10, up 2 · Kicked a field goalAgreed
- Q3 3:334th & 15 at NAVY 18, up 2 · PuntedAgreed
- Q4 15:004th & 10 at NAVY 46, down 1 · PuntedAgreed
- Q4 0:454th & 10 at NAVY 35, down 2 · Went for itAgreed
- Q4 0:204th & 19 at NAVY 43, down 9 · Went for itClose call
- Q1 15:004th & 4 at NAVY 31, tied · PuntedAgreed
- Q2 11:474th & 3 at AF 22, down 7 · Went for itAgreed
- Q2 0:004th & 7 at AF 21, tied · Kicked a field goalAgreed
- Q3 9:144th & 3 at NAVY 32, down 7 · PuntedAgreed
- Q3 6:354th & 19 at NAVY 41, down 7 · PuntedAgreed
- Q3 1:594th & 7 at NAVY 44, down 7 · PuntedAgreed
- Q4 12:344th & 3 at NAVY 27, down 7 · PuntedClose call
- Q4 0:354th & 1 at NAVY 34, down 9 · Went for itAgreed
- Q1 3:534th & 10 at NAVY 25, down 7 · PuntedAgreed
- Q2 10:494th & 7 at NAVY 37, down 14 · PuntedAgreed
- Q2 4:184th & 1 at ND 27, down 21 · Went for itAgreed
- Q2 0:004th & 7 at ND 27, down 14 · Kicked a field goalAgreed
- Q3 11:014th & 1 at ND 39, down 11 · Went for itAgreed
- Q3 4:304th & 2 at NAVY 42, down 4 · Went for itAgreed
- Q4 12:454th & 7 at NAVY 39, down 4 · PuntedAgreed
- Q4 10:324th & 3 at NAVY 32, down 11 · Went for itClose call
- Q4 0:504th & 22 at NAVY 19, down 10 · Went for itClose call
- Q1 9:364th & 6 at NAVY 26, tied · PuntedAgreed
- Q1 7:434th & 1 at NAVY 46, down 7 · PuntedClose call
- Q1 3:564th & 7 at NAVY 33, down 7 · PuntedAgreed
- Q2 10:054th & 1 at ARMY 41, down 7 · Went for itAgreed
- Q2 8:144th & 16 at ARMY 45, down 7 · PuntedAgreed
- Q3 9:434th & 14 at ARMY 28, tied · Kicked a field goalAgreed
- Q1 10:454th & 3 at SDSU 35, tied · Went for itAgreed
- Q2 13:204th & 2 at SDSU 45, down 3 · Went for itAgreed
- Q2 11:314th & 16 at SDSU 48, down 3 · PuntedAgreed
- Q2 3:374th & 10 at NAVY 48, down 6 · PuntedAgreed
- Q3 1:574th & 7 at NAVY 18, down 2 · PuntedAgreed
- Q4 6:314th & 1 at NAVY 22, down 2 · Punted−4.7 pts
- Q4 3:384th & 1 at SDSU 44, down 2 · Went for itAgreed
- Q4 1:274th & 3 at SDSU 6, down 2 · Kicked a field goalAgreed
After touchdowns: kick or go for two?
Tries that matched the option with the better modeled win probability.
Summed over every try that differed, in points of win probability.
Went for two when it beat kicking by a point or more.
Costliest tries against the numbers
- at AFQ4 2:14 Touchdown, down 4 before the tryKicked; the numbers favored going for two−2.0 pts
- vs NDQ4 4:18 Touchdown, down 5 before the tryWent for two; the numbers favored kicking (close call)−0.3 pts
- vs RUTGQ4 5:26 Touchdown, down 8 before the tryKicked; the numbers favored going for two (close call)<0.1 pts
Win probability
YardLine's model estimates each team's chance of winning before kickoff and again after every play, from the score, clock, down, distance and field position. How it works →
Record vs. expectation, 2014
46th of 128 FBS teams at beating the model's pregame expectations
Expected wins adds up Navy's chance of winning each game as the model saw it at kickoff - a 70% favorite counts 0.7.
What moved it, 2014
Every game starts at Navy's pregame chance; everything after that is the field. The model's own breakdown of each game's final play splits the on-field part by what drove it, and the parts add up exactly. How it works →
- Scoreboard+0.70
- Possession & field position−0.02
- Clock+0.01
- Timeouts−0.02
- Less the pregame edge, counted before kickoff−0.56
Game by game
- OSUL 17-34 vs OSU8% → 1%Before kickoff −42 · On the field −7: Scoreboard −15
- TEMW 31-24 at TEM56% → 83%Before kickoff +6 · On the field +27: Scoreboard +41, Possession & field position −2
- TXSTW 35-21 at TXST77% → 99%Before kickoff +27 · On the field +22: Scoreboard +32, Possession & field position +1
- RUTGL 24-31 vs RUTG62% → 6%Before kickoff +12 · On the field −56: Scoreboard −54, Clock −3
- WKUL 27-36 vs WKU65% → 4%Before kickoff +15 · On the field −61: Scoreboard −54, Clock −4
- AFL 21-30 at AF61% → 3%Before kickoff +11 · On the field −58: Scoreboard −41, Timeouts −2
- VMIW 51-14 vs VMI99% → 100%Before kickoff +49 · On the field +1: Scoreboard +2
- SJSUW 41-31 vs SJSU75% → 96%Before kickoff +25 · On the field +22: Scoreboard +27, Timeouts +1
- NDL 39-49 vs ND15% → 4%Before kickoff −35 · On the field −11: Scoreboard −25, Clock −1
- GASOW 52-19 vs GASO59% → 100%Before kickoff +9 · On the field +41: Scoreboard +41, Timeouts −1
- USAW 42-40 at USA68% → 91%Before kickoff +18 · On the field +23: Scoreboard +36, Clock +3
- ARMYW 17-10 at ARMY83% → 96%Before kickoff +33 · On the field +13: Scoreboard +28, Clock +2
- SDSUW 17-16 at SDSU37% → 92%Before kickoff −13 · On the field +55: Scoreboard +52, Clock +4
Points of win probability, from Navy's side.
Closest call
NAVY 27-24 TULN (2020) - Navy dropped to a 3.6% win probability before pulling it out.
Season arc, 2014
Every completed game this season, in order - each tile is Navy's own win-probability curve.
Biggest swings of 2014
The largest single-play change in Navy's win probability this season - one snap that moved the outcome the most.
Stolen wins
Navy's own lowest win probability at any point in a game it went on to win, across the whole archive - the deepest holes it climbed out of.
Let it slip
Navy's own highest win probability at any point in a game it went on to lose, across the whole archive - the biggest leads it didn't hold.
Stock & rivalries
Stock
Navy's leaguewide Elo rating, tracked like a stock price - built from game results and margins, not the model's own win-probability predictions.
Series & rivalries
Navy's most-played opponents across the whole archive - open one for the full head-to-head history.