App State
- SP+
- −8.3 (#98)
- FPI
- −5.6 (#89)
- SRS
- −8.2 (#92)
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Advanced stats
CollegeFootballData's play-by-play measures of how efficient and explosive a team was, placed against every other FBS team. How it works →
Profile vs. FBS, 2014
Farther out is better on every spoke. Dashed ring: the FBS median.
- EPA per playExpected points added on an average snap: how much each play moved the scoring odds.
- Success rateShare of snaps that stayed on schedule: half the yards needed on 1st down, 70% on 2nd, all of them on 3rd or 4th.
- ExplosivenessAverage EPA on the successful snaps: how big the good plays were.
- Rushing EPAEPA per designed run.
- Passing EPAEPA per pass play.
- Standard downsSuccess rate on downs where either a run or a pass makes sense, like 1st and 10 or 3rd and 2.
- Passing downsSuccess rate on downs that all but force a pass, like 2nd and 8 or longer, or 3rd and 5 or longer.
- Line yardsRushing yards per carry credited to the offensive line, weighting the first few yards most.
- Stuff rateShare of runs stopped at or behind the line of scrimmage.
- HavocShare of snaps with a tackle for loss, sack, forced fumble, interception or pass breakup.
Percentiles among the 128 FBS teams this season, where higher is better for the offense and the defense alike (a defense's numbers are what it allowed). The line in each bar is the FBS median. Garbage time excluded. Source: CollegeFootballData.
Expected points
YardLine's expected-points model values every snap by what a drive from that spot is worth on average, so a drive can be judged against where it started. How it works →
Drives vs. expectation, 2014
Points over expected per drive, from where each drive started.
Per drive against an average FBS opponent, neutral field.
Points over expected per trip inside the opponent's 40.
Average expected points where drives started.
Every snap has an expected-points value: what a drive from that spot, down and distance is worth on average. A drive over expected beat its starting spot; defense counts what App State allowed, so lower is better. The adjusted number fits every team against the opponents it actually played, so it leans toward average early in a season. Ranks are among FBS teams.
Game by game
Bars above the line: better than expected for App State.
Players
YardLine's player model credits every play's value to the players involved, so each one's season can be measured in wins above a typical backup. How it works →
Players, 2014
Quarterback is the most valuable starting slot by a wide margin: the gap between a top-decile and a median FBS quarterback is about twice the gap at any other position.
- Taylor LambQB282 plays · +0.358 pts/play · 34th of 199 QBs1.89WAR1.38 to 2.36
- Marcus CoxRB200 plays · +0.104 pts/play · 39th of 350 RBs0.39WAR0.19 to 0.58
- Malachi JonesWR47 plays · +0.160 pts/play · 133rd of 469 WRs0.14WAR0.06 to 0.22
- Terrence UpshawRB81 plays · +0.079 pts/play · 191st of 350 RBs0.12WAR0.05 to 0.18
- Simms McElfreshWR44 plays · +0.125 pts/play · 197th of 469 WRs0.10WAR0.05 to 0.17
- Bobo BeathardWR21 plays · +0.180 pts/play · 275th of 469 WRs0.07WAR0.04 to 0.10
- Bentlee CritcherP29 plays · +0.061 pts/play · 74th of 94 punters0.03WAR−0.03 to 0.08
- Zach MaticsP4 plays · +0.334 pts/play · 79th of 94 punters0.03WAR0.01 to 0.04
Every player (9)
- Barrett BurnsTE9 plays · +0.023 pts/play · 20th of 212 TEs0.00WAR−0.01 to 0.02
By position group, against FBS
Linemen and defenders are valued as units, in points per game against the median FBS unit, because play-by-play doesn't say who was on the field. Players are valued against a replacement-level backup, so the two aren't added together.
Wins above replacement credits each play's expected points to the players involved, adjusted for the opponent, and compares App State's players with a typical backup; 53 points make a win. Only snaps while the game was in doubt count, so a starter on a team that blows opponents out plays fewer of them: read value per play beside WAR. The line under each player (or the range on a phone) is the 90% interval. Ranks are among FBS teams and players. How this works
Fourth downs
YardLine's fourth-down model values going for it, kicking and punting on every real fourth down, so each call can be checked against the numbers. How it works →
Fourth-down calls vs. the numbers, 2014
Calls that matched the option with the best modeled win probability.
Summed over every call that differed, in points of win probability.
Went for it when going beat every other option by a point or more.
Each real fourth down is valued three ways (go for it, kick, punt) from the score, clock and field position before the snap, using league-wide odds rather than App State's own. A call that differs gives up the gap to the best option; gaps under one point are close calls, and the 3 clear-cut ones account for 0.04 of the 0.09 expected wins. The model sees the situation, not the injury report, so a call it disagrees with can still be right. Ranks are among FBS teams; 1st gave up the least.
Costliest calls against the numbers
- at ARSTQ4 0:29 4th & 7 at ARST 34, up 5Punted; the numbers favored a field goal−2.0 pts
- vs ULMQ3 4:11 4th & 4 at ULM 49, down 2Punted; the numbers favored going for it−1.1 pts
- at USMQ3 11:34 4th & 3 at USM 26, down 7Kicked a field goal; the numbers favored going for it−1.0 pts
- vs LIBQ2 0:04 4th & 3 at LIB 16, down 7Kicked a field goal; the numbers favored going for it (close call)−1.0 pts
- vs LIBQ3 4:47 4th & 3 at LIB 21, up 3Kicked a field goal; the numbers favored going for it (close call)−0.9 pts
- at USMQ3 9:52 4th & 2 at APP 37, down 7Punted; the numbers favored going for it (close call)−0.8 pts
- at GASOQ4 6:05 4th & 10 at GASO 12, down 20Went for it; the numbers favored a field goal (close call)−0.8 pts
- vs LIBQ2 11:42 4th & 1 at APP 34, tiedPunted; the numbers favored going for it (close call)−0.6 pts
Every call this season (81)
- Q1 13:324th & 4 at APP 31, tied · PuntedAgreed
- Q1 5:004th & 10 at MICH 45, down 7 · PuntedAgreed
- Q1 0:174th & 5 at APP 30, down 14 · PuntedAgreed
- Q2 9:584th & 17 at APP 3, down 14 · PuntedAgreed
- Q2 5:594th & 1 at APP 40, down 14 · PuntedClose call
- Q2 2:174th & 4 at APP 32, down 21 · PuntedClose call
- Q2 0:484th & 9 at APP 29, down 28 · PuntedAgreed
- Q3 9:244th & 2 at APP 45, down 28 · Went for itAgreed
- Q3 2:524th & 9 at APP 28, down 42 · PuntedAgreed
- Q4 11:294th & 4 at MICH 38, down 35 · Went for itAgreed
- Q4 0:144th & 3 at MICH 48, down 38 · Went for itClose call
- Q1 11:344th & 10 at CAM 14, tied · Kicked a field goalAgreed
- Q2 5:154th & 1 at CAM 15, up 38 · Went for itAgreed
- Q2 1:044th & 2 at CAM 2, up 38 · Went for itAgreed
- Q3 14:514th & 7 at CAM 43, up 45 · PuntedClose call
- Q4 12:104th & 11 at APP 27, up 59 · PuntedAgreed
- Q4 8:054th & 5 at CAM 33, up 66 · Went for itAgreed
- Q1 13:144th & 11 at APP 41, down 7 · PuntedAgreed
- Q2 3:374th & 15 at USM 40, down 7 · PuntedClose call
- Q3 11:344th & 3 at USM 26, down 7 · Kicked a field goal−1.0 pts
- Q3 9:524th & 2 at APP 37, down 7 · PuntedClose call
- Q3 6:364th & 10 at APP 45, down 7 · PuntedAgreed
- Q4 12:524th & 11 at USM 25, down 7 · Kicked a field goalAgreed
- Q4 0:534th & 10 at USM 29, down 7 · Went for itAgreed
- Q1 11:074th & 11 at APP 10, down 7 · PuntedAgreed
- Q1 4:564th & 1 at APP 34, down 10 · PuntedClose call
- Q2 14:194th & 6 at APP 23, down 10 · PuntedAgreed
- Q2 10:304th & 1 at APP 49, down 17 · Went for itAgreed
- Q2 4:024th & 4 at APP 12, down 10 · PuntedAgreed
- Q3 12:234th & 4 at GASO 9, down 10 · Went for itAgreed
- Q4 13:144th & 18 at APP 35, down 13 · PuntedAgreed
- Q4 6:054th & 10 at GASO 12, down 20 · Went for itClose call
- Q1 12:254th & 2 at APP 28, tied · PuntedClose call
- Q1 8:474th & 6 at APP 48, down 7 · PuntedAgreed
- Q1 5:064th & 18 at APP 12, down 10 · PuntedAgreed
- Q2 12:354th & 6 at USA 17, down 10 · Kicked a field goalAgreed
- Q2 9:164th & 4 at APP 46, down 13 · PuntedClose call
- Q3 12:334th & 11 at APP 17, down 19 · PuntedAgreed
- Q3 8:364th & 6 at USA 43, down 26 · Went for itAgreed
- Q2 11:504th & 7 at LIB 45, tied · PuntedClose call
- Q2 11:424th & 1 at APP 34, tied · PuntedClose call
- Q2 6:584th & 5 at LIB 23, down 7 · Went for itAgreed
- Q2 0:044th & 3 at LIB 16, down 7 · Kicked a field goalClose call
- Q3 4:474th & 3 at LIB 21, up 3 · Kicked a field goalClose call
- Q4 14:544th & 5 at APP 30, down 1 · PuntedAgreed
- Q2 15:004th & 2 at GAST 42, up 13 · Went for itAgreed
- Q2 10:254th & 2 at GAST 27, up 20 · Went for itAgreed
- Q2 3:204th & 12 at GAST 27, up 20 · Kicked a field goalAgreed
- Q2 0:004th & 6 at GAST 13, up 20 · Went for itClose call
- Q3 4:434th & 9 at GAST 9, up 34 · Kicked a field goalAgreed
- Q3 3:004th & 15 at APP 31, up 37 · PuntedAgreed
- Q2 15:004th & 12 at APP 23, up 1 · PuntedAgreed
- Q2 11:324th & 15 at APP 20, down 6 · PuntedAgreed
- Q2 8:024th & 3 at ULM 32, down 13 · Went for itAgreed
- Q3 15:004th & 3 at APP 32, up 1 · PuntedAgreed
- Q3 8:444th & 8 at ULM 43, down 2 · PuntedClose call
- Q3 4:114th & 4 at ULM 49, down 2 · Punted−1.1 pts
- Q4 14:404th & 10 at APP 5, down 2 · PuntedAgreed
- Q4 11:104th & 1 at ULM 20, down 2 · Went for itAgreed
- Q4 0:294th & 10 at ULM 22, down 1 · Kicked a field goalAgreed
- Q1 13:424th & 6 at APP 49, tied · PuntedClose call
- Q1 6:224th & 3 at APP 10, down 7 · PuntedClose call
- Q1 6:164th & 11 at APP 7, down 13 · PuntedAgreed
- Q2 12:104th & 8 at APP 39, down 7 · PuntedAgreed
- Q2 7:014th & 1 at APP 39, down 14 · Went for itAgreed
- Q3 14:534th & 2 at ARST 24, down 7 · Went for itAgreed
- Q4 4:104th & 6 at ARST 7, up 14 · Kicked a field goalAgreed
- Q4 0:294th & 7 at ARST 34, up 5 · Punted−2.0 pts
After touchdowns: kick or go for two?
Tries that matched the option with the better modeled win probability.
Summed over every try that differed, in points of win probability.
Went for two when it beat kicking by a point or more.
Costliest tries against the numbers
- at ULQ4 2:26 Touchdown, up 18 before the tryKicked; the numbers favored going for two (close call)−0.4 pts
- at USMQ4 5:08 Touchdown, down 1 before the tryKicked; the numbers favored going for two (close call)−0.3 pts
- vs IDHOQ4 3:12 Touchdown, up 23 before the tryKicked; the numbers favored going for two (close call)−0.1 pts
Win probability
YardLine's model estimates each team's chance of winning before kickoff and again after every play, from the score, clock, down, distance and field position. How it works →
Record vs. expectation, 2014
18th of 128 FBS teams at beating the model's pregame expectations
Expected wins adds up App State's chance of winning each game as the model saw it at kickoff - a 70% favorite counts 0.7.
What moved it, 2014
Every game starts at App State's pregame chance; everything after that is the field. The model's own breakdown of each game's final play splits the on-field part by what drove it, and the parts add up exactly. How it works →
- Scoreboard+1.07
- Possession & field position+0.12
- Clock+0.24
- Timeouts−0.21
- Less the pregame edge, counted before kickoff+0.33
Game by game
- MICHL 14-52 at MICH2% → 0%Before kickoff −48 · On the field −2: Scoreboard −4
- CAMW 66-0 vs CAM99% → 100%Before kickoff +49 · On the field +1: Scoreboard +3
- USML 20-21 at USM41% → 7%Before kickoff −9 · On the field −34: Scoreboard −31, Timeouts −2
- GASOL 14-34 at GASO14% → 0%Before kickoff −36 · On the field −14: Scoreboard −19
- USAL 21-47 vs USA38% → 0%Before kickoff −12 · On the field −38: Scoreboard −45, Possession & field position +2
- LIBL 48-55 vs LIB60% → 28%Before kickoff +10 · On the field −32: Scoreboard −33, Timeouts −21
- TROYW 53-14 at TROY38% → 100%Before kickoff −12 · On the field +62: Scoreboard +60, Clock +1
- GASTW 44-0 vs GAST66% → 100%Before kickoff +16 · On the field +34: Scoreboard +35
- ULMW 31-29 vs ULM58% → 79%Before kickoff +8 · On the field +20: Scoreboard +13, Possession & field position +3
- ARSTW 37-32 at ARST17% → 90%Before kickoff −33 · On the field +74: Scoreboard +46, Clock +4
- ULW 35-16 at UL31% → 99%Before kickoff −19 · On the field +68: Scoreboard +61, Clock +3
- IDHOW 45-28 vs IDHO84% → 99%Before kickoff +34 · On the field +15: Scoreboard +21, Timeouts +1
Points of win probability, from App State's side.
Closest call
MRSH 9-31 APP (2023) - App State dropped to a 4.5% win probability before pulling it out.
Season arc, 2014
Every completed game this season, in order - each tile is App State's own win-probability curve.
Biggest swings of 2014
The largest single-play change in App State's win probability this season - one snap that moved the outcome the most.
Stolen wins
App State's own lowest win probability at any point in a game it went on to win, across the whole archive - the deepest holes it climbed out of.
Let it slip
App State's own highest win probability at any point in a game it went on to lose, across the whole archive - the biggest leads it didn't hold.
Stock & rivalries
Stock
App State's leaguewide Elo rating, tracked like a stock price - built from game results and margins, not the model's own win-probability predictions.
Series & rivalries
App State's most-played opponents across the whole archive - open one for the full head-to-head history.